Art Installations
for Awareness
Climate Change Hackathons
Interactive Exhibitions
Community Art Projects
Creative Education Initiatives
Green Infrastructure Design Competitions
Climate Change Art Festivals
Crowdsourced Climate Data Collection
Collaborative Storytelling Campaigns
Climate-related visual art from all over the world
Cathy
Hackl:
The world's next Coco Chanel is probably a 10 year old girl currently
designing avatar skins in Roblox.
Xiuhtezcatl
Martinez:
"We felt as though we had a responsibility to do something about
it. So, we did. At the least, we should leave flowers, at the least
we should leave songs. The biggest issue we face is shifting human consciousness,
not saving the planet."
German
physician Giulia Enders Gut: "The billions
of micro-organisms living in our intestines are not only crucial for
our digestion, but they carry out many additional functions, like helping
in the absorption of vitamins or stimulating our immune system. Our
body processes food through several chemical reactions. Only some of
these reactions occur directly in our bodies, and microbes do most of
the work. A diverse microbiome makes for healthy humans and animals."
Lead Article:
How
we describe the metaverse makes a difference
todays words could shape tomorrows reality and who benefits
from it
by Tom
Boellstorff, University of California, Irvine
From climate change to global connection
and disability access to pandemic response, the metaverse has incredible
potential. Gatherings in virtual worlds have considerably lower carbon
footprints than in-person gatherings. People spread all over the globe
can gather together in virtual spaces. The metaverse can allow disabled
people new
forms of social participation through virtual entrepreneurship.
And during the early days of the COVID-19 pandemic, the metaverse
not only provided
people with ways to connect but also served as a place
where, for instance, those sharing a small apartment could be alone.
But discussing these benefits and
threats remains difficult because of confusion about what "metaverse"
actually means. As a professor
of anthropology who has been researching the metaverse
for almost 20 years, I know this confusion matters. The metaverse
is at a virtual crossroads. Norms and standards set in the next few
years are likely to structure the metaverse for decades. But without
common conceptual ground, people cannot even debate these norms and
standards.
Unable to distinguish innovation
from hype, people can do little more than talk past one another. This
leaves powerful companies like Meta to literally set the terms for
their own commercial interests. For example, Nick Clegg, former deputy
prime minister of the U.K. and now president of global affairs at
Meta, attempted to control the narrative with the May 2022 essay "Making
the Metaverse."
Categorical prototypes
Most attempted definitions for metaverse
include a bewildering laundry list of technologies and principles,
but always included are virtual worlds - places online where real
people interact in real time. Thousands of virtual worlds already
exist, some gaming oriented, like Fortnite
and Roblox,
others more open-ended, like Minecraft
and Animal
Crossing: New Horizons.
Beyond virtual worlds, the list of
metaverse technologies typically includes avatars, nonplayer characters
and bots; virtual reality; cryptocurrency, blockchain and non-fungible
tokens; social networks from Facebook and Twitter to Discord and Slack;
and mobile devices like phones and augmented reality interfaces. Often
included as well are principles like interoperability - the idea that
identities, friendship networks and digital items like avatar clothes
should
be capable of moving between virtual worlds.
The problem is that humans don`t
categorize by laundry lists. Instead, decades of research in cognitive
science has shown that most
categories are "radial," with a central prototype.
One could define "bird" in terms of a laundry list of traits:
has wings, flies and so on. But the prototypical bird for North Americans
looks something like a sparrow. Hummingbirds and ducks are further
from this prototype. Further still are flamingos and penguins. Yet
all are birds, radiating out from the socially specific prototype.
Someone living near the Antarctic might place penguins closer to the
center.
Human creations are usually radial
categories as well. If asked to draw a chair, few people would draw
a dentist chair or beanbag chair.
The metaverse is a human creation,
and the most important step to defining it is to realize it`s a radial
category. Virtual worlds are prototypical for the metaverse. Other
elements of the laundry list radiate outward and won`t appear in all
cases. And what`s involved will be socially specific. It will look
different in Alaska than it will in Addis Ababa, or when at work versus
at a family gathering.
Whose idea of essential?
This matters because one of the most
insidious rhetorical moves currently underway is to assert that some
optional aspect of the metaverse is prototypical. For instance, many
pundits define the metaverse as based
on blockchain technology and cryptocurrencies. But many
existing virtual worlds use means other than blockchain for confirming
ownership of digital assets. Many use national currencies like the
U.S. dollar, or metaverse currencies pegged to a national currency.
Another such rhetorical move appears
when Clegg uses an image
of a building with a foundation and two floors to argue
not only that interoperability will be part of "the foundations
of the building" but that it`s "the
common theme across these floors."
But Clegg`s warning that "without
a significant degree of interoperability baked into each floor, the
metaverse will become fragmented" ignores how interoperability
isn`t prototypical for the metaverse. In many cases, fragmentation
is desirable. I might not want the same identity in two different
virtual worlds, or on Facebook and an online game.
This raises the question of why Meta
- and many pundits - are fixated on interoperability. Left unsaid
in Clegg`s essay is the "foundation" of Meta`s profit model:
tracking users across the metaverse to target
advertising and potentially sell digital goods with maximum
effectiveness. Recognizing "metaverse" as a radial category
reveals that Clegg`s claim about interoperability isn`t a statement
of fact. It`s an attempt to render Meta`s surveillance
capitalism prototypical, the foundation of the metaverse.
It doesn`t have to be.
Locking in definitions
This example illustrates how defining
the metaverse isn`t an empty intellectual exercise. It`s the conceptual
work that will fundamentally shape design, policy, profit, community
and the digital future.
Clegg`s essay concludes optimistically
that "time is on our side" because many metaverse technologies
won`t be fully realized for a decade or more. But as
the VR pioneer Jaron Lanier has noted, when definitions
about digital technology get locked in they become difficult to dislodge.
They become digital common sense.
With regard to the definitions that
will be the true foundation of the metaverse, time is emphatically
not on our side. I believe that now is the time to debate how the
metaverse will be defined - because these definitions are very likely
to become our digital realities.
After the struggles Meta
has faced in driving user engagement, many have written
off the metaverse as a viable technology for the near future. But
the technological landscape is a rapidly evolving one and new advancements
can change perceptions and realities quickly.
The Vision Pro headset is spatial computing device
that allows users to interact with apps and other digital content
using their hands, eyes and voice, all while maintaining a sense of
physical presence. It supports 3D object viewing and spatial video
recording and photography.
The Vision Pro is a mixed-reality headset, meaning
it combines elements of augmented reality (AR) and virtual reality
(VR). While VR creates a completely immersive environment, AR
overlays virtual elements onto the real world. Users are
able to control how immersed they are while using the Vision Pro.
The new R1 chip processes input from 12 cameras,
five sensors and six microphones, which reduces the likelihood of
any motion sickness given the absence of input delays.
The Vision Pro display system also features a
whopping 23 million pixels, meaning it will be able to deliver an
almost real-time view of the world with a lag-free environment.
Why do people use new tech?
To gain a better understanding of why Apple`s
Vision Pro may throw the metaverse a lifeline, we first need to understand
what drives people to accept and use technology. From there, we can
make an informed prediction about the future of this new technology.
The first factor that drives the adoption of technology
is how easy a piece of technology will be to use, along
with the perceived usefulness of the technology. Consumers
need to believe technology will add value to their life in order to
find it useful.
The second factor that drives the acceptance and
use of technology is social
circles. People usually look to their family, friends and
peers for cues on what is trendy or useful.
The third factor is the
level of expected enjoyment of a piece of technology. This
is especially important for immersive technologies. Many factors contribute
to enjoyment such as system quality, immersion experiences and interactive
environment.
The last factor that drives mainstream adoption
is affordability.
More important, however, is the value derived from new technology
- the benefits a user expects to gain, minus costs.
Can Apple save the metaverse?
The launch of the Vision Pro seems to indicate
Apple has an understanding of the factors that drive the adoption
of new technology.
When it comes to ease of use, the Vision Pro offers
an intuitive hand-tracking capability that allows users to interact
with simple hand gestures and an impressive eye-tracking technology.
Users will have the ability to select virtual items just by looking
at them.
The Vision Pro also addresses another crucial
metaverse challenge: the digital persona. One of the most compelling
features of the metaverse is the ability for users to connect virtually
with one another, but many
find it challenging to connect with cartoon-like avatars.
The Vision Pro is attempting to circumvent this
issue by allowing users to create hyper-realistic digital personas.
Users will be able to scan their faces to create digital versions
of themselves for the metaverse.
The seamless integration of the Vision Pro into
the rest of the
Apple ecosystem will also likely to be a selling point
for customers.
Lastly, the power of so-called "Apple effect"
is another key factor that could contribute to the Vision Pro`s success.
Apple has built an
extremely loyal customer base over the years by establishing
trust and credibility. There`s a good chance customers will be open
to trying this new technology because of this.
Privacy and pricing
While Apple seems poised to take on the metaverse,
there are still some key factors the company needs to consider.
By its very nature, the metaverse requires
a wealth of personal data collection to function effectively.
This is because the metaverse is designed to offer personalized experiences
for users. The way those experiences are created is by collecting
data.
Users will need assurances from Apple that their
personal data and interactions with Vision Pro are secure and protected.
Apple`s
past record of prioritizing data security may be an advantage,
but there needs to be continuous effort in this area to avoid loss
of trust and consumer confidence.
Price-wise, the Vision Pro costs a whopping US$3,499.
This will undoubtedly pose a barrier for users and may prevent widespread
adoption of the technology. Apple needs to consider strategies to
increase the accessibility of this technology to a broader audience.
As we look to the future of this industry, it`s
clear the metaverse is anticipated to be fiercely competitive. While
Apple brings cutting-edge technology and a loyal customer base, Meta
is still one of the original players in this space and its products
are significantly more affordable. In other words, the
metaverse is very much alive.
Building
The Metaverse
with
Jake Aaron, Jenni Nexus, Katie
Schultz (Miss
Metaverse) &
Mario de Vries
The Future
Now Show hosts a webcast discussing the metaverse, AI, and their potential
impact on society. The panelists Jake
Aaron, Jenni Nexus and Katie
Schultz (Miss
Metaverse) discuss the potential for merging
virtual and real worlds, but also raised concerns about potential failures,
AI taking over jobs, and the negative impact of social media. The conversation
also touches on the rapid developments in AI, the potential dangers
it poses, and the need for responsible AI usage and development. - AI
summary by Zoom
Moderator
Credits
Jake Aaron Freelance Graphic Designer,
VR Enthusiast
Media Team at VR Esports League, VR Guy at The Virtual Samurai and
Curated Designer at Pipeline
USA E-Sports
League The
Virtual Samurai
Welcome, mushroom-munching
fungi fanatics! Don't you just wish that you could have a supply of
marvelous mushrooms, ready to pick whenever you fancy a fungi fix? With
Ben's magical mushroom mixture you can start your gourmet treats off
once and pick them continually to your heart's content. Not only that,
but they grow so fast that in only a few weeks, you can be picking your
own immune sytem-boosting gourmet treats with this easy-to-grow method.
This really does put the FUN in fungi!!
Oyster mushrooms not only
cost a fortune to buy fresh, but are also incredibly good for your health
and are absolutely delicious. Add them to your cooking for texture like
no other. All the more reason to get growing your own organic shrooms
at home. We think you'll agree, Benedict Vanheems is a real fun guy.
Planting Fall and Winter Vegetables
DISCLAIMER:
Caution! Do not eat any mushrooms or other fungi which you are not certain
to be edible. Certain fungi can be extremely dangerous if ingested.
Please buy mushroom spores and kits from reputable sources only.
The worlds first
multi-modal generative ultrasonic transformer designed to induce and
stabilize lucid dreams. Unlike LLMs, Morpheus-1 by Prophetic
is not prompted with words
and sentences but rather brain states. And instead of generating words,
Morpheus-1 generates ultrasonic holograms for neurostimulation to bring
one to a lucid state. Morpheus-1 is a 103 million parameter transformer
model trained on 8 GPUs for 2 days.
Prophetic is a Neurotechnology start-up
at the frontier of dream engineering. Prophetic is a megaproject to
expand, explore, and understand the true nature of consciousness.
Morpheus-1 generates ultrasonic holograms for neurostimulation, allowing
individuals to achieve a lucid dream state through brain signals.
HACID aims at harnessing
the hybrid collective intelligence of human experts and AI systems to
address open-ended problems - i.e., problems in which the solutions
are not constrained to a (predefined, limited) set of alternatives.
We aim to develop a general methodology and apply it to medical diagnostics
and climate services.
In medical diagnostics,
the identification of a disease from a set of symptoms may be particularly
complex, as it deals with a large variety of possible diseases. Climate
services represent a relatively new area of decision-making but already
supported by large formal and informal bodies of knowledge, demanding
the integration of multiple knowledge domains into local contexts.
A promising way to improve
decision making in complex open-ended problems is exploiting collective
intelligence (CI). HACID aims at developing a hybrid collective intelligence
decision support system capable of providing support to evidence-based
decision-making, and aggregating and expanding the solutions provided
by multiple experts, ultimately providing higher efficacy and efficiency,
as well as higher user satisfaction, explainability and trust. The proposed
system leverages complementarities between domain expertise from humans
and the AI ability of reasoning on and analyzing vast amounts of data.
Using a participatory approach, HACID aims at deploying an AI system
capable to deal with complex, high stakes application domains and decision-making
contexts.
Mushrooms
as medicine: Uncovering the health secrets of fungi
Merlin Sheldrake & Prof. Tim Spector by ZOE
Theyre not a plant or an animal - fungi are their very own kingdom
of life. And their unique composition means they offer novel, often
unbelievable, benefits to our health. Certain species of fungi are currently
used to treat conditions ranging from cancer to depression.
The love of mushrooms (or
mycophilia) has grown in recent years. And at the heart of this movement
is biologist Dr. Merlin Sheldrake, author of the bestseller Entangled
Life: How Fungi Make Our Worlds, Change Our Minds and Shape Our Futures.
In todays episode
of ZOE Science & Nutrition, Jonathan, Merlin, and ZOE Co-Founder
Prof. Tim Spector ask: Why are mushrooms so special?
Merlin Sheldrake is a biologist, writer,
and speaker with a background in plant sciences, microbiology, ecology,
and the history and philosophy of science. He received a Ph.D. in tropical
ecology from Cambridge University for his work on underground fungal
networks in tropical forests in Panama, where he was a predoctoral research
fellow of the Smithsonian Tropical Research Institute. He is a research
associate of the Vrije University Amsterdam, works with the Society
for the Protection of Underground Networks (SPUN), and sits on the advisory
board of the Fungi Foundation.
Prof. Tim Spector
Professor of Genetics and Author
As a scientist, I focus all my energies
in researching the microbiome, the large community of microbes that
live in our gut, skin and body.
Jonathan Wolf
Jonathan is
a ZOE cofounder and CEO, and host of the ZOE Science & Nutrition
podcast.
Acclaimed Washington Post reporter Taylor Lorenz presents a groundbreaking
social history of the internet - revealing how online influence and
the creators who amass it have reshaped our world, online and off.
For over a decade, Taylor
Lorenz has been the authority on internet culture, documenting its far-reaching
effects on all corners of our lives. Her reporting is serious yet entertaining
and illuminates deep truths about ourselves and the lives we create
online. In her debut book, Extremely Online, she reveals how
online influence came to upend the world, demolishing traditional barriers
and creating whole new sectors of the economy. Lorenz shows this phenomenon
to be one of the most disruptive changes in modern capitalism.
By tracing how the internet
has changed what we want and how we go about getting it, Lorenz unearths
how social platforms power users radically altered our expectations
of content, connection, purchasing, and power. Lorenz documents how
moms who started blogging were among the first to monetize their personal
brands online, how bored teens who began posting selfie videos reinvented
fame as we know it, and how young creators on TikTok are leveraging
opportunities to opt out of the traditional career pipeline. Its
the real social history of the internet.
Emerging seemingly out
of nowhere, these shifts in how we use the internet seem easy to dismiss
as fads. However, these social and economic transformations have resulted
in a digital dynamic so unappreciated and insurgent that it ultimately
created new approaches to work, entertainment, fame, and ambition in
the 21st century.
Extremely Online
is the inside, untold story of what we have done to the internet, and
what it has done to us.
Taylor Lorenz
is a technology columnist for The Washington Post's business section
covering online culture and the content creator industry. She was previously
a technology reporter for The New York Times business section, The Atlantic,
and The Daily Beast. Her writing has appeared in New York magazine,
Rolling Stone, Outside magazine, BuzzFeed, and more. She frequently
appears on NBC, CNN, MSNBC, CBS, and the BBC. She was a 2019 Knight
Visiting Nieman Fellow at Harvard University and is a former affiliate
at Harvards Berkman Klein Center for Internet and Society.
Lorenz has appeared in
documentaries on Netflix, Hulu, and HBO including Netflix's Eat the
Rich: The GameStop Saga, HBO's 'Fake Famous', HBO's and Glitch: The
Rise & Fall of HQ Trivia. In 2020 she helped adapt a feature she
wrote for The New York Times into the documentary Who Gets To Be An
Influencer?, which ran on FX and Hulu.
Lorenz was named to Fortunes
40 Under 40 list of leaders in Media and Entertainment in 2020. Adweek
included her in their Young Influentials Who Are Shaping Media, Marketing
and Tech listing, stating that Lorenz contextualizes the internet
as we live it. In 2022, Town & Country magazine named her
to their New Creative Vanguards list of a rising generation of creatives,
calling her The Bob Woodward of the TikTok generation. In
2023, Lorenz was named tech and media influencer of the year by the
World Influencers & Bloggers Association.
To forever secure
the basis of microbial diversity to support health globally
The
Microbiota Vault initiative
has decided to initiate the operational phase of the project in Switzerland
and has designed a program for a two-year launch phase.
For the execution of the
launch phase, the Microbiota Vault initiative collaborates with a science
team from the University of Basel, University of Lausanne, ETH Zurich,
and Rutgers University.
"We are establishing a holistic monitoring system allowing detailed
insight into microbial biodiversity and genetic novelty on a global
scale. Global monitoring occurs via partnerships with local experts
in the Microbiota Vault network. Samples are collected across a range
of systems (human, agricultural, environmental) to preserve the microbiome
from natural systems where the microbiome is still fully intact. Multiple
DNA sequencing and metabolomics technologies are used to catalogue the
genetic and biosynthetic diversity of samples stored in the Microbiota
Vault, which will be released publicly as a reference dataset with extremely
high potential for open research re-use. In analogy to the Human Genome
Project or
Human Cell Atlas, the Microbiota Vault database will comprise a blueprint
of the microbiota of humans, plants, animals, soils, and natural environments
on a truly global scale, catalyzing future research, innovation, conservation,
and restoration."
The Microbiota Vault
THE PROBLEM
1. Microbial diversity is crucial for both human and planetary health.
2. Microbial diversity is globally threatened by westernization, urbanization,
and environmental change proceeding at an
unprecedented pace, resulting in risks and lost opportunities.
3. The Microbiota Vault preserves One Health by preserving microbial
diversity.
THE SOLUTION
The Microbiota Vault initiative is establishing a backup biobank and
databank in Switzerland for long-term preservation of microbial biodiversity
that is critical for human and planetary health. Inspired by the Svalbard
Global Seed Vault, we are constructing an institution for the safe storage
and preservation of microbiota samples and collections from around the
world. Samples are stored on behalf of local working collections for
future resuscitation, culturing, and research. Data cataloguing the
microbial genetic diversity stored in the Microbiota Vault are released
to the world, to fuel fundamental research of global biodiversity.
APPROACH
A global ecosystem supporting One Health: Collect. The Microbiota Vault closely interacts with local collections
and research efforts all over the world. Preserve. The Microbiota Vault acts on behalf of the local working
collections, providing safe backup storage and a framework for data
services and collaboration. Disseminate. Provide interconnected and interoperable datasets
for research, adhering to the fair principles of data access and to
the principles of open science, while respecting the rights of specimen
donors. Enable. The Microbiota Vault empowers the research of the local
working collections, helps set protocols and standards, preserves the
biodiversity of microbiota, and allows future restoration of health. Thus, the Microbiota Vault supportsOne
Health.
Maria Gloria Dominguez
"The Microbiota Vault History"
by SymbNET
Gut Life - Microbiota vault
by Livet i tarmen / Gut Life
Around 2000 pre-purified intestinal bacterial species and 3000-4000
stool samples are stored in a -80C freezer in the basement of Sahlgrenska
University Hospital in Gothenburg. The bacteria and samples are used
in research to determine what constitutes a healthy or a diseased gut
life - and how to restore the balance of gut bacteria when there is
a problem. But how is research into gut bacteria carried out and how
can we know which bacteria are good and which are harmful?
Adrian Egli "Experiences
of the Microbiota Vault Pilot Project"
by Microbiota Vault
Adrian Egli (Institute of Medical Microbiology, University of Zurich,
Switzerland) Experiences of the Microbiota Vault Pilot Project"
Art Installations
for Awareness
Climate Change Hackathons
Interactive Exhibitions
Community Art Projects
Creative Education Initiatives
Green Infrastructure Design Competitions
Climate Change Art Festivals
Crowdsourced Climate Data Collection
Collaborative Storytelling Campaigns
Climate-related visual art from all over the world
Olafur Eliasson
Edward Burtynsky
Aeolian Ride / Jessica Findley
Xiuhtezcatl Martinez / Earth Guardians
Zaria Forman
Mel Chin
Studio Swine / Alexander Groves and Azusa Murakami
Tomas Saraceno
By integrating creativity
into global projects addressing climate change, we can engage diverse
audiences, catalyze innovation, and foster a collective commitment to
building a more sustainable future.
Global projects that merge creativity and climate change can tackle
environmental challenges in innovative ways, inspiring action and fostering
sustainable solutions.
Art Installations
for Awareness
Climate Change Hackathons
Interactive Exhibitions
Community Art Projects
Creative Education Initiatives
Green Infrastructure Design Competitions
Climate Change Art Festivals
Crowdsourced Climate Data Collection
Collaborative Storytelling Campaigns
Climate-related visual art from all over the world
Art
Installations for Awareness
Large-scale art installations can visually represent the impacts of
climate change, such as melting glaciers or rising sea levels.
Deep Space:
FOR FOREST The Unending Attraction of Nature
by Ars Electronica
"FOR
FOREST The unending Attraction of Nature" by Klaus Littmann
was inspired by a drawing by Max Peintner. This unrivalled temporary
art intervention of a real forest at the soccer stadium in Klagenfurt
gained worldwide attention in fall 2019. It not only created the largest
of its kind in public space in Austria, but also a unique scientific
laboratory in the context of forestry, high resolution multisensor surveying
and digital transformation.
One major goal of this research cooperation was to create a Digital
3D Twin by combining terrestrial laser scanning and high-resolution
aerial image capture with an Unmanned Aerial System and explore innovative
virtual visualization techniques.
The result
of this sensor fusion is an extremely dense digital 3D point cloud with
more than 27 billion points. The Making of this unique collaboration
from the artistic and scientific point of view and its digital representation
is for the first time presented in the impressive Deep Space 8K visualization
environment at the Ars Electronica Festival 2020.
Climate
Change Hackathons
Organizing hackathons focused on climate change encourages collaboration
among diverse groups, including scientists, engineers, designers, and
entrepreneurs. Participants can develop technological solutions, apps,
or platforms to address climate-related issues, such as renewable energy
optimization or carbon footprint tracking.
The
Action for Climate Empowerment (ACE)* Hackathon
by United Nations Climate Change
Recognizing the importance of fostering climate action and empowering
young leaders to mobilize climate solutions, the ACE Hackathon aimed
to achieve the following objectives: 1) to contribute to efforts to
build the skills and competencies of youth to collaborate and co-create
innovative solutions to tackle an existing climate challenge, 2) identify
short- to medium-term solutions for a transition to clean energy[1]
at the local level and 3) provide an opportunity for local and international
youth to connect, share knowledge and expertise and learn from each
other.
Hack
for Earth By
connecting brilliant minds from all around the world in the global online
hackathon Hack for Earth, we will create real solutions to the United
Nations Sustainable Development Goals?
But where other hackathons
end, we level up! After the confetti at the prize ceremony has gone
away, we offer the winning solutions a spot in our Acceleration Program
Build for Earth supported by our Partner Community. This
is where we make the winning solutions come to life and create real
value for the people and the planet. Citizendriven innovation, we like
to call it.
Interactive
Exhibitions
Museums and science centers can host interactive exhibitions that educate
visitors about climate change through immersive experiences. These exhibitions
may include virtual reality simulations of extreme weather events or
interactive displays showcasing renewable energy technologies.
Interactive exhibit highlights climate change
by PIX11
Arcadia Earth, an augmented reality exhibit in SoHo, highlights environmental
sustainability and the impacts of climate change.
Art Exhibit Takes on Climate Change by WXYZ-TV Detroit | Channel
7
Community
Art Projects
Engaging communities in art projects fosters a sense of ownership and
connection to environmental issues. For example, community murals or
sculptures made from recycled materials can beautify public spaces while
conveying messages about sustainability and environmental stewardship.
How Anchorage, Alaska's Public Art Project Addresses Climate Change
by Bloomberg Philanthropies
As part of our Public Art Challenge, SEED Lab, created in partnership
with the City of Anchorage and the Anchorage Museum, transformed a vacant
building in Anchorage, Alaska into a space for residents and artists
to collaborate on solutions to climate change and Indigenous issues.
45 artists were commissioned to create public art projects that brought
together organizations, artists, and community members across the city.
In Miami, how art intersects with technology and climate change
by PBS NewsHour
In Miamis famed mural district, Wynwood, a combination of art
and technology is raising awareness about the threats of climate change.
South Floridians are no strangers to stronger storms, so-called sunny
day flooding and rising seas. These augmented reality murals aim to
educate and inform through art. Special correspondent Alicia Menendez
reports.
Creative Education Initiatives
Integrating creativity into climate change education makes learning
engaging and memorable. Teachers can use storytelling, role-playing,
and hands-on activities to explain complex concepts and inspire students
to take action in their communities.
Youth for Climate Action. Breaking barriers | Youth and Climate Change
by UN Climate Change:Learn
We can and should do more to address climatechange. Reuben and Yande,
from Zambia, are tired of inaction. They don't want to sit idly while
the world is facing one of its biggest crisis ever. Let's spread out
their message and take a stand.
Green Infrastructure Design Competitions
Design competitions challenge architects and urban planners to create
innovative solutions for sustainable infrastructure. Projects could
include green roofs, permeable pavement, or vertical gardens that mitigate
the urban heat island effect and improve air quality.
What does the
Global Award for Sustainable Architecture mean?
by GRAITEC Group
How does the notion of Sustainability play out in practice
in your projects? By Benedetta Tagliabue, winner of 2023 edition of
Global Award for Sustainable Architecture.
Benedetta Tagliabue is a globally renowned architect, known for her
extensive portfolio of projects spanning across the globe. She co-founded
the international architecture firm Miralles Tagliabue EMBT in 1994
with Enric Miralles, which has since evolved into Benedetta Tagliabue
EMBT, with offices in Barcelona, Shanghai, and Paris.
Among her notable works are the Scottish Parliament in Edinburgh, the
Santa Caterina Market, the headquarters of Gas Natural Fenosa, and the
Diagonal Mar Park in Barcelona. She is also recognized for her design
of the Spanish Pavilion at the 2010 Shanghai World Expo, which earned
her the esteemed RIBA Best International Building 2011 Award.
In recognition of her contributions to sustainable architecture, Benedetta
Tagliabue was honoured as one of the recipients of the 2023 Global Award
for Sustainable Architecture, supported by GRAITEC.
German
Sustainability Award by Deutscher Nachhaltigkeitspreis
The German Sustainability Award (GSA) is one of the most prestigious
prizes of its kind in Europe, recognising outstanding achievements in
sustainability. Since 2008, we have partnered with the German government,
trade associations, civic organizations and scientific institutes to
raise awareness about this vital issue through the awards and the awards
ceremony.
Climate Change Art Festivals
Hosting art festivals dedicated to climate change raises awareness and
sparks conversations through music, performance art, film screenings,
and workshops. These events provide a platform for artists and activists
to showcase their work and inspire collective action.
Edinburgh Fringe Festival: climate change takes centre stage
by Al Jazeera English
The perils of climate change feature prominently
at this year's Fringe Festival in Edinburgh.
Comedy, puppetry
and dance are being used to warn, educate and inspire theatre goers.
Climate change has become more and more prominent in the arts and at
arts festivals like Edinburgh as it becomes more and more prominent
in our lives.
Zambia Children's Arts Festival raises awareness about climate change by UNICEF
UNICEF correspondent Guy Hubbard reports on a UNICEF-supported children's
arts festival held in connection with the Children's Climate Conference
in Lusaka, Zambia.
Crowdsourced Climate Data Collection
Utilizing crowdsourcing platforms, such as citizen science initiatives
or mobile apps, enables people worldwide to contribute valuable data
on climate change impacts in their local communities. Creative interfaces
and incentives can encourage widespread participation and data sharing.
REACHOUT
is a European Commission funded research and innovation project to advance
user-oriented climate services to support the implementation of the
Green Deal. Therefore, research partners, climate service providers
and city stakeholders are co-developing a coherent set of services for
seven city hubs across the EU. These services support cities to Analyze
hazard, exposure and vulnerability to climate change, formulate Ambitions
for Climate Resilient Urban Development, and identify, evaluate and
select adaptation Actions for implementations. This so-called Triple-A
toolkit builds upon and utilizes existing tools and services. To ensure
sustainability beyond the lifetime of the project close cooperates with
existing climate service platforms and develops business models for
implementation of the services from the start.
REACHOUT is a research and innovation project financed under the European
Green Deal. It aims to further develop city-oriented climate services
across Europe, i.e. services that provide cities with tailored climate
information in order to help them make decisions towards a climate resilient
future REACHOUT
brochure
Collaborative Storytelling Campaigns
Storytelling can be a powerful tool for inspiring empathy and driving
social change. Collaborative storytelling campaigns, such as climate
change-themed writing contests or social media challenges, encourage
participants to share their perspectives and experiences related to
climate change.
Anything
we ever achieved started with someone imagining it first. So if we cant
imagine a way out of the climate crisis, it just cant happen.
We know that the crisis is getting worse every single day, and many
of us are losing hope for our future. But despair is not an option.
We must rise up and meet the greatest challenge of our lives with stubborn
optimism. And imagining is the first step.
XIYE BASTIDA
A New Era in Climate Communications is a collaborative effort spanning
more than 60 contributors and organizations, developed over the course
of eight months and thousands of hours. Developed by the New Zero World
in partnership and with the support of The Global Commons Alliance.
The goal of the White Paper A New Era in Climate Communications
is to propose a novel strategy for effective climate change communications
across institutions and sectors.
At the heart of this effort
will be the Earth Public Information Collaborative (EPIC), a
global media and communications coalition to support direct public engagement
in tackling the planetary emergency. EPIC mobilizes a global coalition
to engage the public at unprecedented scale with public service campaigns,
accurate science and reporting, and easily accessed resources for public
action/solutions to protect people and the planet. It is the first big
step into a new era in climate communications
With this work, we want to
lay the foundation for a transformed future through the power of communication
and creativity. We are developing a radically new approach which brings
together science and creativity to reimagine and rework how we communicate
about the climate crisis the biggest challenge and opportunity
facing humanity today.
Climate-related
visual art from all over the world
Climate
Change Creative | Art For A Sustainable Future | Loop | by BBC Scotland
Artist Fadzai Mwakutuya has been collating climate-related visual art
from all over the world in a bid to amplify the voices of those from
marginalised communities during COP26.
Olafur Eliasson
Edward Burtynsky
Aeolian Ride / Jessica Findley
Xiuhtezcatl Martinez / Earth Guardians
Zaria Forman
Mel Chin
Studio Swine / Alexander Groves and Azusa Murakami
Tomas Saraceno
These artists, among many others, use their creativity and platforms
to engage audiences in conversations about climate change, prompting
reflection, dialogue, and action toward a more sustainable future.
Climate change artists are individuals who use their creative talents
to raise awareness, provoke thought, and inspire action on climate-related
issues. These artists employ various mediums, including visual arts,
performance, music, and multimedia, to convey the urgency and complexity
of climate change. Here are a few notable climate change artists:
Olafur Eliasson
Icelandic-Danish artist Olafur Eliasson is renowned for his large-scale
installations that often explore themes of nature, climate, and sustainability.
His project "Ice Watch" brought chunks of ice from Greenland
to cities worldwide, highlighting the impact of climate change on polar
regions.
Arctic
Ice Art displayed in Paris
by UN Climate Change
On the occasion of COP 21, the artists Olafur Eliasson and Minik Rosing
brought 12 blocks of ice, harvested from free-floating icebergs in a
fjord outside Nuuk, Greenland, to Place du Panthéon, Paris.
Edward Burtynsky
Canadian photographer Edward Burtynsky captures the profound effects
of human activity on the environment through his striking aerial photographs.
His images of industrial landscapes, deforestation, and water scarcity
serve as powerful visual narratives of climate change.
Edward Burtynsky's photographs
show the ingenuity and devastation of humankind
by New Scientist
In his largest ever retrospective, titled Extraction
/ Abstraction, Canadian photographer Edward Burtynsky showcases the
myriad ways humans have impacted our planet.
Burtynsky's
large-format images, often shot from above, appear abstract with few
points of reference to understand their scale. But draw closer and a
devastating reality becomes apparent. Humans have scarred these landscapes
through extraction, be that mining, the construction of cities and roads,
the depositing of waste or farming practices. "I'm showing you
these worlds in a way that you've probably never seen them," says
Burtynsky. His aim is to "evoke maybe even a sense of wonder of
the ingenuity of humankind, but also the troubling aspects of what we're
doing as well".
However, Burtynsky
hopes that people come away feeling positive "that we can solve
these problems that we've created so cleverly", he says. "We
have all the technology and tools that can solve the problem at our
disposal. We've already invented it". He only wishes we'd started
using these tools sooner.
Jessica Findley
Aeolian
Ride
Founded by artist Jessica Findley, Aeolian Ride is a participatory
art project where participants wear inflatable suits and ride bicycles
through urban landscapes. This whimsical performance art piece draws
attention to alternative forms of transportation and the environmental
benefits of cycling.
AEOLIAN
RIDE - The World's Only Inflatable Bike Ride
by sonicribbon
Aeolian Ride, the world's only inflatable bike ride, is an international,
public participatory art project created by artist Jessica Findley.
Since 2004 the ride has inflated 23 times in 20 cities worldwide! Big
thanks to all the people who supported and helped spread joy. Come Join
the Fun! Sign up to ride or bring the ride to your home town at www.aeolian-ride.info
Xiuhtezcatl Martinez
Xiuhtezcatl Martinez is a hip-hop artist, environmental activist, and
youth director of Earth Guardians. Through his music and advocacy
work, Martinez empowers young people to take action on climate change
and environmental justice issues.
Earth
Guardians
is a revolutionary environmental nonprofit that provides youth with
the resources and training needed to create anti-racist, anti-colonialist
environmental and climate-oriented projects and campaigns that make
a real difference locally, nationally, and internationally.
Xiuhtezcatl - Careful (Official
Video)
by Xiuhtezcatl
Community Made
Zaria Forman
American artist Zaria Forman creates hyperrealistic pastel drawings
of glaciers, icebergs, and Arctic landscapes. Her detailed artworks
capture the beauty and fragility of these environments, serving as poignant
reminders of the impacts of climate change.
Drawing the Vanishing Ice
| With artist Zaria Forman
by EcoCamp Patagonia
Zaria Forman documents climate change through
a unique art : she creates large scale drawings of the vanishing ice.
To do so, she travels to remote regions of the world - on the forefront
of climate change - to collect images and inspiration for her work.
As she traveled to Patagonia, she witnessed the scale of climate change
on the changing landscapes of Torres del Paine National Park.
Mel Chin
Mel Chin is a multidisciplinary artist known for his socially engaged
artworks addressing environmental and political issues. Projects like
"Revival Field" and "Operation Paydirt/Fundred Dollar
Bill Project" explore soil remediation and lead poisoning, highlighting
environmental injustices and advocating for change.
Mel Chin, Artist | 2019 MacArthur Fellow
by macfound
Mel Chin is an artist. He is harnessing the power of art to raise awareness
of social concerns through a practice that defies categorization.
The MacArthur Fellowship is
a $625,000, no-strings-attached grant for individuals who have shown
exceptional creativity in their work and the promise to do more. www.macfound.org
Studio Swine
Studio Swine, comprised of artists Alexander Groves and Azusa
Murakami, creates immersive installations and objects that explore
themes of sustainability and resourcefulness. Their project "Can
City" transformed discarded aluminum cans into functional design
objects, highlighting the potential of recycling and circular economies.
Can City by Studio Swine
by Studio Swine
Short film about a mobile
aluminium foundry casting stools from waste on the streets of São
Paulo.
Studio Swine
has made a collection of aluminium furniture from street materials of
São Paulo. Using a mobile foundry to smelt aluminum cans using
waste vegetable oil collected from local cafes as a fuel. Waste collectors
known as Catadores mine the streets for materials to produce a furniture
series with vernacular aesthetic, providing a portrait of the streets.
The Can Stools are made simply with sand casting technique using readily
available construction sand from local building sites, and by casting
an assemblage of objects found on the streets. The furnace and the tools
are made with salvaged materials.
Can City creates a system where Catadores (waste collectors) can use
this free metal and free fuel to produce an endless range of individually
crafted aluminum items.
Tomas Saraceno
Argentine artist Tomas Saraceno combines art, architecture, and science
to envision alternative ways of living in harmony with the planet. His
"Aerocene" project explores solar-powered, airborne sculptures
that float without fossil fuels, challenging notions of mobility and
energy consumption.
Tomàs Saraceno with Aerocene for Ruinart
by Ruinart
Born from collective concern about the impact
of climate change, the permanent installation Movement created by Tomás
Saraceno with Aerocene for Ruinart highlights the urgency of the climate
challenges we are facing, calling on us to free the air of fossil fuels.
A one degree
difference between the ambiant air and the air trapped inside the Aerocene
is enough to set the inflatable aerosolar sculpture into flight. In
the Champagne region, warming the climate by one degree disrupts the
natural grape ripening process, a different visible marker of changing
temperatures.
Cathy Hackl is a highly respected global business executive, tech futurist,
and media personality. Shes a leading authority in emerging tech
and co-founded Journey
where she advises companies, brands, cities and governments with gaming,
AR, AI, spatial computing, metaverse, web3, virtual world strategies,
and strategic foresight. Brands like Nike, Walmart, Louis Vuitton, and
Clinique have trusted her to guide them into new virtual spaces on their
emerging tech journeys.
She was recently named
one of Ad Ages Leading Women of 2023, Forbes Latams 100
Most Powerful Women of 2023, and is on the Vogue Business 100 Innovators
list. Shes a member of the prestigious Ad Council Board of Directors,
Fast Councils Impact Council, and is the host of an award-winning
Adweek podcast. Popularly known in tech circles as the Godmother of
the Metaverse, Cathy has been a fixture in the world of immersive technology
for almost a decade with many media appearances in CNBCs Squawk
Box, 60 Minutes+, CNN, Good Morning America, GQ, Time, The Economist,
Bloomberg, and more. Shes launched her own luxury tech fashion
label called Verseluxe and is a guest editor for Vogue Singapore. Shes
a multi-hyphenate, multilingual, multifaceted professional, and in 2022
became the first human to ring NASDAQs opening bell and open the
financial markets both in physical and avatar form while doing so on
live television.
She has taught at IE Business
School and SDA Bocconi School of Management, two of the worlds
leading business schools, and has spoken at Harvard Business School,
MIT, SXSW, Comic-Con, WEFs Annual Meeting in Davos, CES, MWC,
Vogues Forces of Fashion, and more. Her personal research interests
include Gen Alpha, neural interfaces, space marketing, and the post-smartphone
future. With an intense passion for frontier technology and female empowerment,
shes one of the worlds leading female tech trailblazers
that is constantly evolving and helping build a more inclusive future.
CoF 2023 Keynote: Into
The Metaverse with Cathy Hackl
by Zpryme
Cathy Hackl is a globally
recognized metaverse/ web3 strategist, tech futurist, sought-after business
executive, speaker and media personality with deep expertise working
in metaverse-related fields with companies like HTC VIVE, Magic Leap,
and Amazon Web Services. Shes the Chief Metaverse Officer &
Co-founder of Journey, where she leads Journey's Metaverse Studio working
with the world's top brands on metaverse/web3 strategies, NFTs, gaming,
virtual fashion, and how to extend their brands into virtual worlds.
Her consultancy, Futures Intelligence Group, was acquired in just 10
months and now a part of Journey.
Hackl was recently featured
in 60 Minutes+, WSJ, TIME and WIRED's coverage of the metaverse and
is a contributor to Forbes. She has written two books and is writing
an anticipated book on the business opportunities of the metaverse titled
The Metaverse Economy coming out in early 2022. Hackl has been dubbed
the Godmother of the Metaverse and is one of the top tech voices on
LinkedIn. She's also the host of Adweek's Metaverse Marketing podcast.
BigThink named Hackl one of the top 10 most influential women in tech
in 2020 and in 2021 she was included in the prestigious Thinkers50 Radar
list of the 30 management thinkers most likely to shape the future of
how organizations are managed and led. She actively invests her money
and time in helping move the nascent web 3.0 industry forward.