Club of Amsterdam Journal, July/August 2024, Issue 266

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CONTENT

Lead Article

How we describe the metaverse makes a difference –
today’s words could shape tomorrow’s reality and who benefits from it
by Tom Boellstorff, University of California, Irvine

Article 01

Apple’s new Vision Pro mixed-reality headset could
bring the metaverse back to life

by Omar H. Fares, Toronto Metropolitan University

The Future Now Show

Building The Metaverse
with Jake Aaron, Jenni Nexus, Katie Schultz (Miss Metaverse™) & Mario de Vries

Article 02

How To Grow Mushrooms in a Bucket
by GrowVeg

News about the Future

> Morpheus-1
> HACID - hybrid collective intelligence

Article 03

Mushrooms as medicine: Uncovering the health secrets of fungi
Merlin Sheldrake & Prof. Tim Spector

by ZOE

Recommended Book

Extremely Online:
The Untold Story of Fame, Influence, and Power on the Internet

by Taylor Lorenz

Article 04

Microbiota Vault

Climate Change Success Story

Creativity and Climate Change

Creative projects and climate change

Art Installations for Awareness
Climate Change Hackathons
Interactive Exhibitions
Community Art Projects
Creative Education Initiatives
Green Infrastructure Design Competitions
Climate Change Art Festivals
Crowdsourced Climate Data Collection
Collaborative Storytelling Campaigns
Climate-related visual art from all over the world

Climate Change Artists

Olafur Eliasson
Edward Burtynsky
Aeolian Ride / Jessica Findley
Xiuhtezcatl Martinez / Earth Guardians
Zaria Forman
Mel Chin
Studio Swine / Alexander Groves and Azusa Murakami
Tomas Saraceno

Futurist Portrait

Cathy Hackl
Godmother of the Metaverse




Tags:
ARCHITECTURE, Artificial Intelligence, Arts, Brain,
Collective Intelligence, Creativity, Data, Design,
DNA, EDUCATION, European Commission, Exhibition,
Festival, Fungi, Games, Green Deal, Holograms,
Macrobiota, Metaverse, Microbiome, Mushrooms,
Neurotechnology, Photography, Storytelling,
Sustainable Development Goals












Welcome






Felix B Bopp
Producer, The Future Now Show
Founder & Publisher, Club of Amsterdam


Website statistics for
clubofamsterdam.com
June 2024:

2024  

visits

230,000
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2023  
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Quotes

Cathy Hackl: “The world's next Coco Chanel is probably a 10 year old girl currently designing avatar skins in Roblox.”

Xiuhtezcatl Martinez: "We felt as though we had a responsibility to do something about it. So, we did. At the least, we should leave flowers, at the least we should leave songs. The biggest issue we face is shifting human consciousness, not saving the planet."

German physician Giulia Enders’ Gut: "The billions of micro-organisms living in our intestines are not only crucial for our digestion, but they carry out many additional functions, like helping in the absorption of vitamins or stimulating our immune system.
Our body processes food through several chemical reactions. Only some of these reactions occur directly in our bodies, and microbes do most of the work. A diverse microbiome makes for healthy humans and animals."

 

Lead Article:

How we describe the metaverse makes a difference –
today’s words could shape tomorrow’s reality and who benefits from it

by Tom Boellstorff, University of California, Irvine




Tom Boellstorff



 



The metaverse might be a work in progress, but a key prototype - the virtual world - has been around for several decades. Screen capture from Second Life by Tom Boellstorff, CC BY-ND
Tom Boellstorff, University of California, Irvine

Quick, define the word "metaverse".

Coined in 1992 by science fiction author Neal Stephenson, the relatively obscure term exploded in popularity during the COVID-19 pandemic, particularly after Facebook rebranded as Meta in October 2021. There are now myriad articles on the metaverse, and thousands of companies have invested in its development. Citigroup Inc. has estimated that by 2030 the metaverse could be a US$13 trillion market, with 5 billion users.

From climate change to global connection and disability access to pandemic response, the metaverse has incredible potential. Gatherings in virtual worlds have considerably lower carbon footprints than in-person gatherings. People spread all over the globe can gather together in virtual spaces. The metaverse can allow disabled people new forms of social participation through virtual entrepreneurship. And during the early days of the COVID-19 pandemic, the metaverse not only provided people with ways to connect but also served as a place where, for instance, those sharing a small apartment could be alone.

No less monumental dangers exist as well, from surveillance and exploitation to disinformation and discrimination.

But discussing these benefits and threats remains difficult because of confusion about what "metaverse" actually means. As a professor of anthropology who has been researching the metaverse for almost 20 years, I know this confusion matters. The metaverse is at a virtual crossroads. Norms and standards set in the next few years are likely to structure the metaverse for decades. But without common conceptual ground, people cannot even debate these norms and standards.

Unable to distinguish innovation from hype, people can do little more than talk past one another. This leaves powerful companies like Meta to literally set the terms for their own commercial interests. For example, Nick Clegg, former deputy prime minister of the U.K. and now president of global affairs at Meta, attempted to control the narrative with the May 2022 essay "Making the Metaverse."

Categorical prototypes

Most attempted definitions for metaverse include a bewildering laundry list of technologies and principles, but always included are virtual worlds - places online where real people interact in real time. Thousands of virtual worlds already exist, some gaming oriented, like Fortnite and Roblox, others more open-ended, like Minecraft and Animal Crossing: New Horizons.

Beyond virtual worlds, the list of metaverse technologies typically includes avatars, nonplayer characters and bots; virtual reality; cryptocurrency, blockchain and non-fungible tokens; social networks from Facebook and Twitter to Discord and Slack; and mobile devices like phones and augmented reality interfaces. Often included as well are principles like interoperability - the idea that identities, friendship networks and digital items like avatar clothes should be capable of moving between virtual worlds.

The problem is that humans don`t categorize by laundry lists. Instead, decades of research in cognitive science has shown that most categories are "radial," with a central prototype. One could define "bird" in terms of a laundry list of traits: has wings, flies and so on. But the prototypical bird for North Americans looks something like a sparrow. Hummingbirds and ducks are further from this prototype. Further still are flamingos and penguins. Yet all are birds, radiating out from the socially specific prototype. Someone living near the Antarctic might place penguins closer to the center.

a graphic of a sparrow-like bird in the middle of a ring surrounded by a hummingbird, duck and chicken in a second ring, with an ostrich, kiwi, penguin and flamingo outside the second ring


This representation of radial categories shows that the prototypical bird for most Americans is a sparrow, and that while ostrich legs are bird parts, they aren`t part of every bird.
Tom Boellstorff, CC BY-ND

Human creations are usually radial categories as well. If asked to draw a chair, few people would draw a dentist chair or beanbag chair.

The metaverse is a human creation, and the most important step to defining it is to realize it`s a radial category. Virtual worlds are prototypical for the metaverse. Other elements of the laundry list radiate outward and won`t appear in all cases. And what`s involved will be socially specific. It will look different in Alaska than it will in Addis Ababa, or when at work versus at a family gathering.

Whose idea of essential?

This matters because one of the most insidious rhetorical moves currently underway is to assert that some optional aspect of the metaverse is prototypical. For instance, many pundits define the metaverse as based on blockchain technology and cryptocurrencies. But many existing virtual worlds use means other than blockchain for confirming ownership of digital assets. Many use national currencies like the U.S. dollar, or metaverse currencies pegged to a national currency.

Another such rhetorical move appears when Clegg uses an image of a building with a foundation and two floors to argue not only that interoperability will be part of "the foundations of the building" but that it`s "the common theme across these floors."

But Clegg`s warning that "without a significant degree of interoperability baked into each floor, the metaverse will become fragmented" ignores how interoperability isn`t prototypical for the metaverse. In many cases, fragmentation is desirable. I might not want the same identity in two different virtual worlds, or on Facebook and an online game.


The 13-year-old computer game Minecraft lets players build virtual worlds, which makes it a prototypical element of the metaverse.

This raises the question of why Meta - and many pundits - are fixated on interoperability. Left unsaid in Clegg`s essay is the "foundation" of Meta`s profit model: tracking users across the metaverse to target advertising and potentially sell digital goods with maximum effectiveness. Recognizing "metaverse" as a radial category reveals that Clegg`s claim about interoperability isn`t a statement of fact. It`s an attempt to render Meta`s surveillance capitalism prototypical, the foundation of the metaverse. It doesn`t have to be.

Locking in definitions

This example illustrates how defining the metaverse isn`t an empty intellectual exercise. It`s the conceptual work that will fundamentally shape design, policy, profit, community and the digital future.

Clegg`s essay concludes optimistically that "time is on our side" because many metaverse technologies won`t be fully realized for a decade or more. But as the VR pioneer Jaron Lanier has noted, when definitions about digital technology get locked in they become difficult to dislodge. They become digital common sense.

With regard to the definitions that will be the true foundation of the metaverse, time is emphatically not on our side. I believe that now is the time to debate how the metaverse will be defined - because these definitions are very likely to become our digital realities. The Conversation


Tom Boellstorff
, Professor of Anthropology,
University of California, Irvine

 

 

This article is republished from The Conversation under a Creative Commons license.




CONTENT

Article 01

Apple’s new Vision Pro mixed-reality headset could
bring the metaverse back to life

by Omar H. Fares, Toronto Metropolitan University




Omar H. Fares

 

 



The Apple Vision Pro headset is displayed in a showroom on the Apple campus on June 5, 2023, in Cupertino, Calif. (AP Photo/Jeff Chiu)
Omar H. Fares, Toronto Metropolitan University

The metaverse - a shared online space incorporating 3D graphics where users can interact virtually - has been the subject of increased interest and the ambitious goal of big tech companies for the past few years.

Facebook`s rebranding to Meta is the clearest example of this interest. However, despite the billions of dollars that have been invested in the industry, the metaverse has yet to go mainstream.

After the struggles Meta has faced in driving user engagement, many have written off the metaverse as a viable technology for the near future. But the technological landscape is a rapidly evolving one and new advancements can change perceptions and realities quickly.

Apple`s recent announcement of the Vision Pro mixed-reality headset at its annual Worldwide Developers Conference - the company`s largest launch since the Apple Watch was released in 2015 - could be the lifeline the metaverse needs.

About the Vision Pro headset

The Vision Pro headset is spatial computing device that allows users to interact with apps and other digital content using their hands, eyes and voice, all while maintaining a sense of physical presence. It supports 3D object viewing and spatial video recording and photography.

The Vision Pro is a mixed-reality headset, meaning it combines elements of augmented reality (AR) and virtual reality (VR). While VR creates a completely immersive environment, AR overlays virtual elements onto the real world. Users are able to control how immersed they are while using the Vision Pro.


A video from Apple introducing the Vision Pro headest.

From a technological standpoint, the Vision Pro uses two kinds of microchips: the M2 chip, which is currently used in Macs, and the new R1 chip.

The new R1 chip processes input from 12 cameras, five sensors and six microphones, which reduces the likelihood of any motion sickness given the absence of input delays.

The Vision Pro display system also features a whopping 23 million pixels, meaning it will be able to deliver an almost real-time view of the world with a lag-free environment.

Why do people use new tech?

To gain a better understanding of why Apple`s Vision Pro may throw the metaverse a lifeline, we first need to understand what drives people to accept and use technology. From there, we can make an informed prediction about the future of this new technology.

The first factor that drives the adoption of technology is how easy a piece of technology will be to use, along with the perceived usefulness of the technology. Consumers need to believe technology will add value to their life in order to find it useful.

The second factor that drives the acceptance and use of technology is social circles. People usually look to their family, friends and peers for cues on what is trendy or useful.

The third factor is the level of expected enjoyment of a piece of technology. This is especially important for immersive technologies. Many factors contribute to enjoyment such as system quality, immersion experiences and interactive environment.

The last factor that drives mainstream adoption is affordability. More important, however, is the value derived from new technology - the benefits a user expects to gain, minus costs.

Can Apple save the metaverse?

The launch of the Vision Pro seems to indicate Apple has an understanding of the factors that drive the adoption of new technology.

A white man in a polo shirt poses in front of a displayed VR headset


Apple CEO Tim Cook poses for photos in front of a pair of the company`s new Apple Vision Pro headsets in a showroom on the Apple campus on June 5, 2023, in Cupertino, Calif.
(AP Photo/Jeff Chiu)

When it comes to ease of use, the Vision Pro offers an intuitive hand-tracking capability that allows users to interact with simple hand gestures and an impressive eye-tracking technology. Users will have the ability to select virtual items just by looking at them.

The Vision Pro also addresses another crucial metaverse challenge: the digital persona. One of the most compelling features of the metaverse is the ability for users to connect virtually with one another, but many find it challenging to connect with cartoon-like avatars.

The Vision Pro is attempting to circumvent this issue by allowing users to create hyper-realistic digital personas. Users will be able to scan their faces to create digital versions of themselves for the metaverse.

The seamless integration of the Vision Pro into the rest of the Apple ecosystem will also likely to be a selling point for customers.

Lastly, the power of so-called "Apple effect" is another key factor that could contribute to the Vision Pro`s success. Apple has built an extremely loyal customer base over the years by establishing trust and credibility. There`s a good chance customers will be open to trying this new technology because of this.

Privacy and pricing

While Apple seems poised to take on the metaverse, there are still some key factors the company needs to consider.

By its very nature, the metaverse requires a wealth of personal data collection to function effectively. This is because the metaverse is designed to offer personalized experiences for users. The way those experiences are created is by collecting data.

Users will need assurances from Apple that their personal data and interactions with Vision Pro are secure and protected. Apple`s past record of prioritizing data security may be an advantage, but there needs to be continuous effort in this area to avoid loss of trust and consumer confidence.

Price-wise, the Vision Pro costs a whopping US$3,499. This will undoubtedly pose a barrier for users and may prevent widespread adoption of the technology. Apple needs to consider strategies to increase the accessibility of this technology to a broader audience.

As we look to the future of this industry, it`s clear the metaverse is anticipated to be fiercely competitive. While Apple brings cutting-edge technology and a loyal customer base, Meta is still one of the original players in this space and its products are significantly more affordable. In other words, the metaverse is very much alive. The Conversation


Omar H. Fares
, Lecturer in the Ted Rogers School of Retail Management, Toronto Metropolitan University




This article is republished from The Conversation under a Creative Commons license.



CONTENT

 

The Future Now Show

Building The Metaverse
with Jake Aaron, Jenni Nexus, Katie Schultz (Miss Metaverse™) & Mario de Vries

 

The Future Now Show hosts a webcast discussing the metaverse, AI, and their potential impact on society. The panelists Jake Aaron, Jenni Nexus and Katie Schultz (Miss Metaverse™) discuss the potential for merging virtual and real worlds, but also raised concerns about potential failures, AI taking over jobs, and the negative impact of social media. The conversation also touches on the rapid developments in AI, the potential dangers it poses, and the need for responsible AI usage and development. - AI summary by Zoom
 


 








 


Moderator



 

Credits

Jake Aaron
Freelance Graphic Designer, VR Enthusiast
Media Team at VR Esports League, VR Guy at The Virtual Samurai and Curated Designer at Pipeline
USA

E-Sports League
The Virtual Samurai


Jenni Nexus
Game Developer
USA
jenninexus.com

Katie Schultz (Miss Metaverse™)
Futurist and Content Creator
Bangkok, Thailand & Cary, North Carolina, USA

missmetaverse.io
futuristmm.com

Moderator

Mario de Vries
Media Specialist
Portugal

gazooom.nl




Felix B Bopp
Producer, The Future Now Show

Founder & Publisher, Club of Amsterdam
clubofamsterdam.com


The Future Now Show

clubofamsterdam.com/the-future-now-show


You can find The Future Now Show also at
LinkedIn: The Future Now Show Group
YouTube: The Future Now Show Channel


 

Article 02

How To Grow Mushrooms in a Bucket
by GrowVeg

Welcome, mushroom-munching fungi fanatics! Don't you just wish that you could have a supply of marvelous mushrooms, ready to pick whenever you fancy a fungi fix? With Ben's magical mushroom mixture you can start your gourmet treats off once and pick them continually to your heart's content. Not only that, but they grow so fast that in only a few weeks, you can be picking your own immune sytem-boosting gourmet treats with this easy-to-grow method. This really does put the FUN in fungi!!

Oyster mushrooms not only cost a fortune to buy fresh, but are also incredibly good for your health and are absolutely delicious. Add them to your cooking for texture like no other. All the more reason to get growing your own organic shrooms at home. We think you'll agree, Benedict Vanheems is a real fun guy.

Planting Fall and Winter Vegetables

DISCLAIMER:
Caution! Do not eat any mushrooms or other fungi which you are not certain to be edible. Certain fungi can be extremely dangerous if ingested. Please buy mushroom spores and kits from reputable sources only.


 





CONTENT

News about the Future

> Morpheus-1
>
HACID - hybrid collective intelligence


Morpheus-1

The world’s first multi-modal generative ultrasonic transformer designed to induce and stabilize lucid dreams. Unlike LLMs, Morpheus-1 by Prophetic is not prompted with words and sentences but rather brain states. And instead of generating words, Morpheus-1 generates ultrasonic holograms for neurostimulation to bring one to a lucid state. Morpheus-1 is a 103 million parameter transformer model trained on 8 GPUs for 2 days.

Prophetic is a Neurotechnology start-up at the frontier of dream engineering. Prophetic is a megaproject to expand, explore, and understand the true nature of consciousness.

Morpheus-1 generates ultrasonic holograms for neurostimulation, allowing individuals to achieve a lucid dream state through brain signals.

 

 

HACID - hybrid collective intelligence

HACID aims at harnessing the hybrid collective intelligence of human experts and AI systems to address open-ended problems - i.e., problems in which the solutions are not constrained to a (predefined, limited) set of alternatives. We aim to develop a general methodology and apply it to medical diagnostics and climate services.

In medical diagnostics, the identification of a disease from a set of symptoms may be particularly complex, as it deals with a large variety of possible diseases. Climate services represent a relatively new area of decision-making but already supported by large formal and informal bodies of knowledge, demanding the integration of multiple knowledge domains into local contexts.

A promising way to improve decision making in complex open-ended problems is exploiting collective intelligence (CI). HACID aims at developing a hybrid collective intelligence decision support system capable of providing support to evidence-based decision-making, and aggregating and expanding the solutions provided by multiple experts, ultimately providing higher efficacy and efficiency, as well as higher user satisfaction, explainability and trust. The proposed system leverages complementarities between domain expertise from humans and the AI ability of reasoning on and analyzing vast amounts of data. Using a participatory approach, HACID aims at deploying an AI system capable to deal with complex, high stakes application domains and decision-making contexts.





    CONTENT

    Article 03

    Mushrooms as medicine: Uncovering the health secrets of fungi
    Merlin Sheldrake & Prof. Tim Spector

    by ZOE

    They’re not a plant or an animal - fungi are their very own kingdom of life. And their unique composition means they offer novel, often unbelievable, benefits to our health. Certain species of fungi are currently used to treat conditions ranging from cancer to depression.

    The love of mushrooms (or mycophilia) has grown in recent years. And at the heart of this movement is biologist Dr. Merlin Sheldrake, author of the bestseller Entangled Life: How Fungi Make Our Worlds, Change Our Minds and Shape Our Futures.

    In today’s episode of ZOE Science & Nutrition, Jonathan, Merlin, and ZOE Co-Founder Prof. Tim Spector ask: Why are mushrooms so special?



    Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures
    by Merlin Sheldrake




    Dr. Merlin Sheldrake

    Merlin Sheldrake is a biologist, writer, and speaker with a background in plant sciences, microbiology, ecology, and the history and philosophy of science. He received a Ph.D. in tropical ecology from Cambridge University for his work on underground fungal networks in tropical forests in Panama, where he was a predoctoral research fellow of the Smithsonian Tropical Research Institute. He is a research associate of the Vrije University Amsterdam, works with the Society for the Protection of Underground Networks (SPUN), and sits on the advisory board of the Fungi Foundation.




    Prof. Tim Spector

    Professor of Genetics and Author

    As a scientist, I focus all my energies in researching the microbiome, the large community of microbes that live in our gut, skin and body.



    Jonathan Wolf

    Jonathan is a ZOE cofounder and CEO, and host of the ZOE Science & Nutrition podcast.

     

     

    CONTENT

    Recommended Book

    Extremely Online:
    The Untold Story of Fame, Influence, and Power on the Internet
    by Taylor Lorenz

     



    Acclaimed Washington Post reporter Taylor Lorenz presents a groundbreaking social history of the internet - revealing how online influence and the creators who amass it have reshaped our world, online and off.

    For over a decade, Taylor Lorenz has been the authority on internet culture, documenting its far-reaching effects on all corners of our lives. Her reporting is serious yet entertaining and illuminates deep truths about ourselves and the lives we create online. In her debut book, Extremely Online, she reveals how online influence came to upend the world, demolishing traditional barriers and creating whole new sectors of the economy. Lorenz shows this phenomenon to be one of the most disruptive changes in modern capitalism.

    By tracing how the internet has changed what we want and how we go about getting it, Lorenz unearths how social platforms’ power users radically altered our expectations of content, connection, purchasing, and power. Lorenz documents how moms who started blogging were among the first to monetize their personal brands online, how bored teens who began posting selfie videos reinvented fame as we know it, and how young creators on TikTok are leveraging opportunities to opt out of the traditional career pipeline. It’s the real social history of the internet.

    Emerging seemingly out of nowhere, these shifts in how we use the internet seem easy to dismiss as fads. However, these social and economic transformations have resulted in a digital dynamic so unappreciated and insurgent that it ultimately created new approaches to work, entertainment, fame, and ambition in the 21st century.

    Extremely Online is the inside, untold story of what we have done to the internet, and what it has done to us.

     



    Taylor Lorenz

    Taylor Lorenz is a technology columnist for The Washington Post's business section covering online culture and the content creator industry. She was previously a technology reporter for The New York Times business section, The Atlantic, and The Daily Beast. Her writing has appeared in New York magazine, Rolling Stone, Outside magazine, BuzzFeed, and more. She frequently appears on NBC, CNN, MSNBC, CBS, and the BBC. She was a 2019 Knight Visiting Nieman Fellow at Harvard University and is a former affiliate at Harvard’s Berkman Klein Center for Internet and Society.

    Lorenz has appeared in documentaries on Netflix, Hulu, and HBO including Netflix's Eat the Rich: The GameStop Saga, HBO's 'Fake Famous', HBO's and Glitch: The Rise & Fall of HQ Trivia. In 2020 she helped adapt a feature she wrote for The New York Times into the documentary Who Gets To Be An Influencer?, which ran on FX and Hulu.

    Lorenz was named to Fortune’s 40 Under 40 list of leaders in Media and Entertainment in 2020. Adweek included her in their Young Influentials Who Are Shaping Media, Marketing and Tech listing, stating that Lorenz “contextualizes the internet as we live it.” In 2022, Town & Country magazine named her to their New Creative Vanguards list of a rising generation of creatives, calling her “The Bob Woodward of the TikTok generation.” In 2023, Lorenz was named tech and media influencer of the year by the World Influencers & Bloggers Association.



    Article 04


    Microbiota Vault

    To forever secure the basis of microbial diversity to support health globally

    The Microbiota Vault initiative
    has decided to initiate the operational phase of the project in Switzerland and has designed a program for a two-year launch phase.

    For the execution of the launch phase, the Microbiota Vault initiative collaborates with a science team from the University of Basel, University of Lausanne, ETH Zurich, and Rutgers University.


    "We are establishing a holistic monitoring system allowing detailed insight into microbial biodiversity and genetic novelty on a global scale. Global monitoring occurs via partnerships with local experts in the Microbiota Vault network. Samples are collected across a range of systems (human, agricultural, environmental) to preserve the microbiome from natural systems where the microbiome is still fully intact. Multiple DNA sequencing and metabolomics technologies are used to catalogue the genetic and biosynthetic diversity of samples stored in the Microbiota Vault, which will be released publicly as a reference dataset with extremely high potential for open research re-use. In analogy to the Human Genome Project or
    Human Cell Atlas, the Microbiota Vault database will comprise a blueprint of the microbiota of humans, plants, animals, soils, and natural environments on a truly global scale, catalyzing future research, innovation, conservation, and restoration."


    The Microbiota Vault

    THE PROBLEM

    1. Microbial diversity is crucial for both human and planetary health.
    2. Microbial diversity is globally threatened by westernization, urbanization, and environmental change proceeding at an
    unprecedented pace, resulting in risks and lost opportunities.
    3. The Microbiota Vault preserves One Health by preserving microbial diversity.


    THE SOLUTION

    The Microbiota Vault initiative is establishing a backup biobank and databank in Switzerland for long-term preservation of microbial biodiversity that is critical for human and planetary health. Inspired by the Svalbard Global Seed Vault, we are constructing an institution for the safe storage and preservation of microbiota samples and collections from around the world. Samples are stored on behalf of local working collections for future resuscitation, culturing, and research. Data cataloguing the microbial genetic diversity stored in the Microbiota Vault are released to the world, to fuel fundamental research of global biodiversity.

    APPROACH
    A global ecosystem supporting One Health:
    Collect. The Microbiota Vault closely interacts with local collections and research efforts all over the world.
    Preserve. The Microbiota Vault acts on behalf of the local working collections, providing safe backup storage and a framework for data services and collaboration.
    Disseminate. Provide interconnected and interoperable datasets for research, adhering to the fair principles of data access and to the principles of open science, while respecting the rights of specimen donors.
    Enable. The Microbiota Vault empowers the research of the local working collections, helps set protocols and standards, preserves the biodiversity of microbiota, and allows future restoration of health.
    Thus, the Microbiota Vault supports One Health.



    Maria Gloria Dominguez "The Microbiota Vault History"
    by SymbNET

     


    Gut Life - Microbiota vault
    by Livet i tarmen / Gut Life

    Around 2000 pre-purified intestinal bacterial species and 3000-4000 stool samples are stored in a -80C freezer in the basement of Sahlgrenska University Hospital in Gothenburg. The bacteria and samples are used in research to determine what constitutes a healthy or a diseased gut life - and how to restore the balance of gut bacteria when there is a problem. But how is research into gut bacteria carried out and how can we know which bacteria are good and which are harmful?




    Adrian Egli "Experiences of the Microbiota Vault Pilot Project"
    by Microbiota Vault

    Adrian Egli (Institute of Medical Microbiology, University of Zurich, Switzerland) ”Experiences of the Microbiota Vault Pilot Project"


     

    CONTENT

    Climate Change Success Story

    Creativity and Climate Change

    a selection ....

     

    Creative projects and climate change

    Art Installations for Awareness
    Climate Change Hackathons
    Interactive Exhibitions
    Community Art Projects
    Creative Education Initiatives
    Green Infrastructure Design Competitions
    Climate Change Art Festivals
    Crowdsourced Climate Data Collection
    Collaborative Storytelling Campaigns
    Climate-related visual art from all over the world

    Climate Change Artists

    Olafur Eliasson
    Edward Burtynsky
    Aeolian Ride / Jessica Findley
    Xiuhtezcatl Martinez / Earth Guardians
    Zaria Forman
    Mel Chin
    Studio Swine / Alexander Groves and Azusa Murakami
    Tomas Saraceno

     

     

    By integrating creativity into global projects addressing climate change, we can engage diverse audiences, catalyze innovation, and foster a collective commitment to building a more sustainable future.

    Global projects that merge creativity and climate change can tackle environmental challenges in innovative ways, inspiring action and fostering sustainable solutions.

    Here are examples selected by
    ChatGPT 3.5:


     

    Climate Change Success Story

    Creative projects and climate change

    Art Installations for Awareness
    Climate Change Hackathons
    Interactive Exhibitions
    Community Art Projects
    Creative Education Initiatives
    Green Infrastructure Design Competitions
    Climate Change Art Festivals
    Crowdsourced Climate Data Collection
    Collaborative Storytelling Campaigns
    Climate-related visual art from all over the world

    Art Installations for Awareness
    Large-scale art installations can visually represent the impacts of climate change, such as melting glaciers or rising sea levels.



    "FOR FOREST – The Unending Attraction of Nature"

    a temporary Art Intervention by Klaus Littmann.

    Deep Space: FOR FOREST – The Unending Attraction of Nature
    by Ars Electronica

    "FOR FOREST – The unending Attraction of Nature" by Klaus Littmann was inspired by a drawing by Max Peintner. This unrivalled temporary art intervention of a real forest at the soccer stadium in Klagenfurt gained worldwide attention in fall 2019. It not only created the largest of its kind in public space in Austria, but also a unique scientific laboratory in the context of forestry, high resolution multisensor surveying and digital transformation.
    One major goal of this research cooperation was to create a “Digital 3D Twin” by combining terrestrial laser scanning and high-resolution aerial image capture with an Unmanned Aerial System and explore innovative virtual visualization techniques.

    The result of this sensor fusion is an extremely dense digital 3D point cloud with more than 27 billion points. The “Making of” this unique collaboration from the artistic and scientific point of view and its digital representation is for the first time presented in the impressive Deep Space 8K visualization environment at the Ars Electronica Festival 2020.




    Climate Change Hackathons
    Organizing hackathons focused on climate change encourages collaboration among diverse groups, including scientists, engineers, designers, and entrepreneurs. Participants can develop technological solutions, apps, or platforms to address climate-related issues, such as renewable energy optimization or carbon footprint tracking.




    The Action for Climate Empowerment (ACE)* Hackathon
    by United Nations Climate Change
    Recognizing the importance of fostering climate action and empowering young leaders to mobilize climate solutions, the ACE Hackathon aimed to achieve the following objectives: 1) to contribute to efforts to build the skills and competencies of youth to collaborate and co-create innovative solutions to tackle an existing climate challenge, 2) identify short- to medium-term solutions for a transition to clean energy[1] at the local level and 3) provide an opportunity for local and international youth to connect, share knowledge and expertise and learn from each other.




    Hack for Earth
    By connecting brilliant minds from all around the world in the global online hackathon Hack for Earth, we will create real solutions to the United Nations Sustainable Development Goals?
    But where other hackathons end, we level up! After the confetti at the prize ceremony has gone away, we offer the winning solutions a spot in our Acceleration Program “Build for Earth” supported by our Partner Community. This is where we make the winning solutions come to life and create real value for the people and the planet. Citizendriven innovation, we like to call it.



     

    Interactive Exhibitions
    Museums and science centers can host interactive exhibitions that educate visitors about climate change through immersive experiences. These exhibitions may include virtual reality simulations of extreme weather events or interactive displays showcasing renewable energy technologies.


    Interactive exhibit highlights climate change
    by PIX11

    Arcadia Earth, an augmented reality exhibit in SoHo, highlights environmental sustainability and the impacts of climate change.




    Art Exhibit Takes on Climate Change
    by WXYZ-TV Detroit | Channel 7


     

    Community Art Projects
    Engaging communities in art projects fosters a sense of ownership and connection to environmental issues. For example, community murals or sculptures made from recycled materials can beautify public spaces while conveying messages about sustainability and environmental stewardship.


    How Anchorage, Alaska's Public Art Project Addresses Climate Change
    by Bloomberg Philanthropies

    As part of our Public Art Challenge, SEED Lab, created in partnership with the City of Anchorage and the Anchorage Museum, transformed a vacant building in Anchorage, Alaska into a space for residents and artists to collaborate on solutions to climate change and Indigenous issues. 45 artists were commissioned to create public art projects that brought together organizations, artists, and community members across the city.




    In Miami, how art intersects with technology and climate change
    by PBS NewsHour

    In Miami’s famed mural district, Wynwood, a combination of art and technology is raising awareness about the threats of climate change. South Floridians are no strangers to stronger storms, so-called sunny day flooding and rising seas. These augmented reality murals aim to educate and inform through art. Special correspondent Alicia Menendez reports.





    Creative Education Initiatives
    Integrating creativity into climate change education makes learning engaging and memorable. Teachers can use storytelling, role-playing, and hands-on activities to explain complex concepts and inspire students to take action in their communities.



    Youth for Climate Action. Breaking barriers | Youth and Climate Change
    by UN Climate Change:Learn

    We can and should do more to address climatechange. Reuben and Yande, from Zambia, are tired of inaction. They don't want to sit idly while the world is facing one of its biggest crisis ever. Let's spread out their message and take a stand.



     


    Green Infrastructure Design Competitions
    Design competitions challenge architects and urban planners to create innovative solutions for sustainable infrastructure. Projects could include green roofs, permeable pavement, or vertical gardens that mitigate the urban heat island effect and improve air quality.


    What does the Global Award for Sustainable Architecture mean?
    by GRAITEC Group

    How does the notion of “Sustainability” play out in practice in your projects? By Benedetta Tagliabue, winner of 2023 edition of Global Award for Sustainable Architecture.


    Benedetta Tagliabue is a globally renowned architect, known for her extensive portfolio of projects spanning across the globe. She co-founded the international architecture firm Miralles Tagliabue EMBT in 1994 with Enric Miralles, which has since evolved into Benedetta Tagliabue – EMBT, with offices in Barcelona, Shanghai, and Paris.

    Among her notable works are the Scottish Parliament in Edinburgh, the Santa Caterina Market, the headquarters of Gas Natural Fenosa, and the Diagonal Mar Park in Barcelona. She is also recognized for her design of the Spanish Pavilion at the 2010 Shanghai World Expo, which earned her the esteemed RIBA Best International Building 2011 Award.

    In recognition of her contributions to sustainable architecture, Benedetta Tagliabue was honoured as one of the recipients of the 2023 Global Award for Sustainable Architecture, supported by GRAITEC.




     

    German Sustainability Award
    by Deutscher Nachhaltigkeitspreis

    The German Sustainability Award (GSA) is one of the most prestigious prizes of its kind in Europe, recognising outstanding achievements in sustainability. Since 2008, we have partnered with the German government, trade associations, civic organizations and scientific institutes to raise awareness about this vital issue through the awards and the awards ceremony.


     


    Climate Change Art Festivals

    Hosting art festivals dedicated to climate change raises awareness and sparks conversations through music, performance art, film screenings, and workshops. These events provide a platform for artists and activists to showcase their work and inspire collective action.


    Edinburgh Fringe Festival: climate change takes centre stage
    by Al Jazeera English

    The perils of climate change feature prominently at this year's Fringe Festival in Edinburgh.
    Comedy, puppetry and dance are being used to warn, educate and inspire theatre goers. Climate change has become more and more prominent in the arts and at arts festivals like Edinburgh as it becomes more and more prominent in our lives.






    Zambia Children's Arts Festival raises awareness about climate change
    by UNICEF

    UNICEF correspondent Guy Hubbard reports on a UNICEF-supported children's arts festival held in connection with the Children's Climate Conference in Lusaka, Zambia.




    Crowdsourced Climate Data Collection
    Utilizing crowdsourcing platforms, such as citizen science initiatives or mobile apps, enables people worldwide to contribute valuable data on climate change impacts in their local communities. Creative interfaces and incentives can encourage widespread participation and data sharing.

    REACHOUT
    is a European Commission funded research and innovation project to advance user-oriented climate services to support the implementation of the Green Deal. Therefore, research partners, climate service providers and city stakeholders are co-developing a coherent set of services for seven city hubs across the EU. These services support cities to Analyze hazard, exposure and vulnerability to climate change, formulate Ambitions for Climate Resilient Urban Development, and identify, evaluate and select adaptation Actions for implementations. This so-called Triple-A toolkit builds upon and utilizes existing tools and services. To ensure sustainability beyond the lifetime of the project close cooperates with existing climate service platforms and develops business models for implementation of the services from the start.

    REACHOUT is a research and innovation project financed under the European Green Deal. It aims to further develop city-oriented climate services across Europe, i.e. services that provide cities with tailored climate information in order to help them make decisions towards a climate resilient future
    REACHOUT brochure



    Collaborative Storytelling Campaigns
    Storytelling can be a powerful tool for inspiring empathy and driving social change. Collaborative storytelling campaigns, such as climate change-themed writing contests or social media challenges, encourage participants to share their perspectives and experiences related to climate change.


    The Power of Climate Storytelling

    “Anything we ever achieved started with someone imagining it first. So if we can’t imagine a way out of the climate crisis, it just can’t happen. We know that the crisis is getting worse every single day, and many of us are losing hope for our future. But despair is not an option. We must rise up and meet the greatest challenge of our lives with stubborn optimism. And imagining is the first step.”
    XIYE BASTIDA



    A New Era in Climate Communications
    is a collaborative effort spanning more than 60 contributors and organizations, developed over the course of eight months and thousands of hours. Developed by the New Zero World in partnership and with the support of The Global Commons Alliance. The goal of the White Paper “A New Era in Climate Communications” is to propose a novel strategy for effective climate change communications across institutions and sectors.

    At the heart of this effort will be the Earth Public Information Collaborative (EPIC), a global media and communications coalition to support direct public engagement in tackling the planetary emergency. EPIC mobilizes a global coalition to engage the public at unprecedented scale with public service campaigns, accurate science and reporting, and easily accessed resources for public action/solutions to protect people and the planet. It is the first big step into a new era in climate communications

    With this work, we want to lay the foundation for a transformed future through the power of communication and creativity. We are developing a radically new approach which brings together science and creativity to reimagine and rework how we communicate about the climate crisis — the biggest challenge and opportunity facing humanity today.

    Learn more about New Zero World.



    Climate-related visual art from all over the world

    Climate Change Creative | Art For A Sustainable Future | Loop |
    by BBC Scotland

    Artist Fadzai Mwakutuya has been collating climate-related visual art from all over the world in a bid to amplify the voices of those from marginalised communities during COP26.





     

     





    Climate Change Success Story

    Climate Change Artists

    Olafur Eliasson
    Edward Burtynsky
    Aeolian Ride / Jessica Findley
    Xiuhtezcatl Martinez / Earth Guardians
    Zaria Forman
    Mel Chin
    Studio Swine / Alexander Groves and Azusa Murakami
    Tomas Saraceno


    These artists, among many others, use their creativity and platforms to engage audiences in conversations about climate change, prompting reflection, dialogue, and action toward a more sustainable future.

    Climate change artists are individuals who use their creative talents to raise awareness, provoke thought, and inspire action on climate-related issues. These artists employ various mediums, including visual arts, performance, music, and multimedia, to convey the urgency and complexity of climate change. Here are a few notable climate change artists:




    Olafur Eliasson
    Icelandic-Danish artist Olafur Eliasson is renowned for his large-scale installations that often explore themes of nature, climate, and sustainability. His project "Ice Watch" brought chunks of ice from Greenland to cities worldwide, highlighting the impact of climate change on polar regions.

    Arctic Ice Art displayed in Paris
    by UN Climate Change

    On the occasion of COP 21, the artists Olafur Eliasson and Minik Rosing brought 12 blocks of ice, harvested from free-floating icebergs in a fjord outside Nuuk, Greenland, to Place du Panthéon, Paris.

     





    Edward Burtynsky
    Canadian photographer Edward Burtynsky captures the profound effects of human activity on the environment through his striking aerial photographs. His images of industrial landscapes, deforestation, and water scarcity serve as powerful visual narratives of climate change.

    Edward Burtynsky's photographs show the ingenuity and devastation of humankind
    by New Scientist

    In his largest ever retrospective, titled Extraction / Abstraction, Canadian photographer Edward Burtynsky showcases the myriad ways humans have impacted our planet.

    Burtynsky's large-format images, often shot from above, appear abstract with few points of reference to understand their scale. But draw closer and a devastating reality becomes apparent. Humans have scarred these landscapes through extraction, be that mining, the construction of cities and roads, the depositing of waste or farming practices. "I'm showing you these worlds in a way that you've probably never seen them," says Burtynsky. His aim is to "evoke maybe even a sense of wonder of the ingenuity of humankind, but also the troubling aspects of what we're doing as well".

    However, Burtynsky hopes that people come away feeling positive "that we can solve these problems that we've created so cleverly", he says. "We have all the technology and tools that can solve the problem at our disposal. We've already invented it". He only wishes we'd started using these tools sooner.

     





    Jessica Findley

    Aeolian Ride
    Founded by artist Jessica Findley, Aeolian Ride is a participatory art project where participants wear inflatable suits and ride bicycles through urban landscapes. This whimsical performance art piece draws attention to alternative forms of transportation and the environmental benefits of cycling.

    AEOLIAN RIDE - The World's Only Inflatable Bike Ride
    by sonicribbon

    Aeolian Ride, the world's only inflatable bike ride, is an international, public participatory art project created by artist Jessica Findley. Since 2004 the ride has inflated 23 times in 20 cities worldwide! Big thanks to all the people who supported and helped spread joy. Come Join the Fun! Sign up to ride or bring the ride to your home town at www.aeolian-ride.info

     





    Xiuhtezcatl Martinez
    Xiuhtezcatl Martinez is a hip-hop artist, environmental activist, and youth director of Earth Guardians. Through his music and advocacy work, Martinez empowers young people to take action on climate change and environmental justice issues.



    Earth Guardians

    is a revolutionary environmental nonprofit that provides youth with the resources and training needed to create anti-racist, anti-colonialist environmental and climate-oriented projects and campaigns that make a real difference locally, nationally, and internationally.

    Xiuhtezcatl - Careful (Official Video)
    by Xiuhtezcatl

    Community Made

     

     



    Zaria Forman

    American artist Zaria Forman creates hyperrealistic pastel drawings of glaciers, icebergs, and Arctic landscapes. Her detailed artworks capture the beauty and fragility of these environments, serving as poignant reminders of the impacts of climate change.

    Drawing the Vanishing Ice | With artist Zaria Forman
    by EcoCamp Patagonia


    Zaria Forman documents climate change through a unique art : she creates large scale drawings of the vanishing ice. To do so, she travels to remote regions of the world - on the forefront of climate change - to collect images and inspiration for her work.
    As she traveled to Patagonia, she witnessed the scale of climate change on the changing landscapes of Torres del Paine National Park.




    Mel Chin
    Mel Chin is a multidisciplinary artist known for his socially engaged artworks addressing environmental and political issues. Projects like "Revival Field" and "Operation Paydirt/Fundred Dollar Bill Project" explore soil remediation and lead poisoning, highlighting environmental injustices and advocating for change.


    Mel Chin, Artist | 2019 MacArthur Fellow
    by macfound

    Mel Chin is an artist. He is harnessing the power of art to raise awareness of social concerns through a practice that defies categorization.

    The MacArthur Fellowship is a $625,000, no-strings-attached grant for individuals who have shown exceptional creativity in their work and the promise to do more. www.macfound.org







    Studio Swine

    Studio Swine, comprised of artists Alexander Groves and Azusa Murakami, creates immersive installations and objects that explore themes of sustainability and resourcefulness. Their project "Can City" transformed discarded aluminum cans into functional design objects, highlighting the potential of recycling and circular economies.


    Can City by Studio Swine
    by Studio Swine


    Short film about a mobile aluminium foundry casting stools from waste on the streets of São Paulo.

    Studio Swine has made a collection of aluminium furniture from street materials of São Paulo. Using a mobile foundry to smelt aluminum cans using waste vegetable oil collected from local cafes as a fuel. Waste collectors known as Catadores mine the streets for materials to produce a furniture series with vernacular aesthetic, providing a portrait of the streets.

    The Can Stools are made simply with sand casting technique using readily available construction sand from local building sites, and by casting an assemblage of objects found on the streets. The furnace and the tools are made with salvaged materials.

    Can City creates a system where Catadores (waste collectors) can use this free metal and free fuel to produce an endless range of individually crafted aluminum items.






    Tomas Saraceno

    Argentine artist Tomas Saraceno combines art, architecture, and science to envision alternative ways of living in harmony with the planet. His "Aerocene" project explores solar-powered, airborne sculptures that float without fossil fuels, challenging notions of mobility and energy consumption.


    Tomàs Saraceno with Aerocene for Ruinart
    by Ruinart

    Born from collective concern about the impact of climate change, the permanent installation Movement created by Tomás Saraceno with Aerocene for Ruinart highlights the urgency of the climate challenges we are facing, calling on us to free the air of fossil fuels.

    A one degree difference between the ambiant air and the air trapped inside the Aerocene is enough to set the inflatable aerosolar sculpture into flight. In the Champagne region, warming the climate by one degree disrupts the natural grape ripening process, a different visible marker of changing temperatures.

     



     

     

     

     

     

     

    CONTENT

    Futurist Portrait

    Cathy Hackl
    Godmother of the Metaverse

     

     


    Cathy Hackl is a highly respected global business executive, tech futurist, and media personality. She’s a leading authority in emerging tech and co-founded Journey where she advises companies, brands, cities and governments with gaming, AR, AI, spatial computing, metaverse, web3, virtual world strategies, and strategic foresight. Brands like Nike, Walmart, Louis Vuitton, and Clinique have trusted her to guide them into new virtual spaces on their emerging tech journeys.

    She was recently named one of Ad Age’s Leading Women of 2023, Forbes Latam’s 100 Most Powerful Women of 2023, and is on the Vogue Business 100 Innovators list. She’s a member of the prestigious Ad Council Board of Directors, Fast Council’s Impact Council, and is the host of an award-winning Adweek podcast. Popularly known in tech circles as the Godmother of the Metaverse, Cathy has been a fixture in the world of immersive technology for almost a decade with many media appearances in CNBC’s Squawk Box, 60 Minutes+, CNN, Good Morning America, GQ, Time, The Economist, Bloomberg, and more. She’s launched her own luxury tech fashion label called Verseluxe and is a guest editor for Vogue Singapore. She’s a multi-hyphenate, multilingual, multifaceted professional, and in 2022 became the first human to ring NASDAQ’s opening bell and open the financial markets both in physical and avatar form while doing so on live television.

    She has taught at IE Business School and SDA Bocconi School of Management, two of the world’s leading business schools, and has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF’s Annual Meeting in Davos, CES, MWC, Vogue’s Forces of Fashion, and more. Her personal research interests include Gen Alpha, neural interfaces, space marketing, and the post-smartphone future. With an intense passion for frontier technology and female empowerment, she’s one of the world’s leading female tech trailblazers that is constantly evolving and helping build a more inclusive future.


    CoF 2023 Keynote: Into The Metaverse with Cathy Hackl
    by Zpryme

    Cathy Hackl is a globally recognized metaverse/ web3 strategist, tech futurist, sought-after business executive, speaker and media personality with deep expertise working in metaverse-related fields with companies like HTC VIVE, Magic Leap, and Amazon Web Services. She’s the Chief Metaverse Officer & Co-founder of Journey, where she leads Journey's Metaverse Studio working with the world's top brands on metaverse/web3 strategies, NFTs, gaming, virtual fashion, and how to extend their brands into virtual worlds. Her consultancy, Futures Intelligence Group, was acquired in just 10 months and now a part of Journey.

    Hackl was recently featured in 60 Minutes+, WSJ, TIME and WIRED's coverage of the metaverse and is a contributor to Forbes. She has written two books and is writing an anticipated book on the business opportunities of the metaverse titled The Metaverse Economy coming out in early 2022. Hackl has been dubbed the Godmother of the Metaverse and is one of the top tech voices on LinkedIn. She's also the host of Adweek's Metaverse Marketing podcast. BigThink named Hackl one of the top 10 most influential women in tech in 2020 and in 2021 she was included in the prestigious Thinkers50 Radar list of the 30 management thinkers most likely to shape the future of how organizations are managed and led. She actively invests her money and time in helping move the nascent web 3.0 industry forward.

     


     

     

    CONTENT

     

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